Optional
Threshold for actually moving the object, checks if deltaX + deltaY < dragThreshold
deltaX + deltaY < dragThreshold
5 Copy
5
A callback which is called on the pointerDown event
pointerDown
Where this panel will originate from.
{ x: "auto", y: "auto" } Copy
{ x: "auto", y: "auto" }
the pointer event
If we should start dragging the object.
Threshold for actually moving the object, checks if
deltaX + deltaY < dragThreshold